twitst4tz

twitter statistics web application
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README.md (19827B)


      1 # debug
      2 [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug)  [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master)  [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers)
      3 [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors)
      4 
      5 <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
      6 
      7 A tiny JavaScript debugging utility modelled after Node.js core's debugging
      8 technique. Works in Node.js and web browsers.
      9 
     10 ## Installation
     11 
     12 ```bash
     13 $ npm install debug
     14 ```
     15 
     16 ## Usage
     17 
     18 `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole.
     19 
     20 Example [_app.js_](./examples/node/app.js):
     21 
     22 ```js
     23 var debug = require('debug')('http')
     24   , http = require('http')
     25   , name = 'My App';
     26 
     27 // fake app
     28 
     29 debug('booting %o', name);
     30 
     31 http.createServer(function(req, res){
     32   debug(req.method + ' ' + req.url);
     33   res.end('hello\n');
     34 }).listen(3000, function(){
     35   debug('listening');
     36 });
     37 
     38 // fake worker of some kind
     39 
     40 require('./worker');
     41 ```
     42 
     43 Example [_worker.js_](./examples/node/worker.js):
     44 
     45 ```js
     46 var a = require('debug')('worker:a')
     47   , b = require('debug')('worker:b');
     48 
     49 function work() {
     50   a('doing lots of uninteresting work');
     51   setTimeout(work, Math.random() * 1000);
     52 }
     53 
     54 work();
     55 
     56 function workb() {
     57   b('doing some work');
     58   setTimeout(workb, Math.random() * 2000);
     59 }
     60 
     61 workb();
     62 ```
     63 
     64 The `DEBUG` environment variable is then used to enable these based on space or
     65 comma-delimited names.
     66 
     67 Here are some examples:
     68 
     69 <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png">
     70 <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png">
     71 <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png">
     72 
     73 #### Windows note
     74 
     75 On Windows the environment variable is set using the `set` command.
     76 
     77 ```cmd
     78 set DEBUG=*,-not_this
     79 ```
     80 
     81 Note that PowerShell uses different syntax to set environment variables.
     82 
     83 ```cmd
     84 $env:DEBUG = "*,-not_this"
     85 ```
     86 
     87 Then, run the program to be debugged as usual.
     88 
     89 
     90 ## Namespace Colors
     91 
     92 Every debug instance has a color generated for it based on its namespace name.
     93 This helps when visually parsing the debug output to identify which debug instance
     94 a debug line belongs to.
     95 
     96 #### Node.js
     97 
     98 In Node.js, colors are enabled when stderr is a TTY. You also _should_ install
     99 the [`supports-color`](https://npmjs.org/supports-color) module alongside debug,
    100 otherwise debug will only use a small handful of basic colors.
    101 
    102 <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png">
    103 
    104 #### Web Browser
    105 
    106 Colors are also enabled on "Web Inspectors" that understand the `%c` formatting
    107 option. These are WebKit web inspectors, Firefox ([since version
    108 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/))
    109 and the Firebug plugin for Firefox (any version).
    110 
    111 <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png">
    112 
    113 
    114 ## Millisecond diff
    115 
    116 When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls.
    117 
    118 <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
    119 
    120 When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below:
    121 
    122 <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png">
    123 
    124 
    125 ## Conventions
    126 
    127 If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser".  If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable.  You can then use it for normal output as well as debug output.
    128 
    129 ## Wildcards
    130 
    131 The `*` character may be used as a wildcard. Suppose for example your library has
    132 debuggers named "connect:bodyParser", "connect:compress", "connect:session",
    133 instead of listing all three with
    134 `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do
    135 `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`.
    136 
    137 You can also exclude specific debuggers by prefixing them with a "-" character.
    138 For example, `DEBUG=*,-connect:*` would include all debuggers except those
    139 starting with "connect:".
    140 
    141 ## Environment Variables
    142 
    143 When running through Node.js, you can set a few environment variables that will
    144 change the behavior of the debug logging:
    145 
    146 | Name      | Purpose                                         |
    147 |-----------|-------------------------------------------------|
    148 | `DEBUG`   | Enables/disables specific debugging namespaces. |
    149 | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY).  |
    150 | `DEBUG_COLORS`| Whether or not to use colors in the debug output. |
    151 | `DEBUG_DEPTH` | Object inspection depth.                    |
    152 | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. |
    153 
    154 
    155 __Note:__ The environment variables beginning with `DEBUG_` end up being
    156 converted into an Options object that gets used with `%o`/`%O` formatters.
    157 See the Node.js documentation for
    158 [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options)
    159 for the complete list.
    160 
    161 ## Formatters
    162 
    163 Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting.
    164 Below are the officially supported formatters:
    165 
    166 | Formatter | Representation |
    167 |-----------|----------------|
    168 | `%O`      | Pretty-print an Object on multiple lines. |
    169 | `%o`      | Pretty-print an Object all on a single line. |
    170 | `%s`      | String. |
    171 | `%d`      | Number (both integer and float). |
    172 | `%j`      | JSON. Replaced with the string '[Circular]' if the argument contains circular references. |
    173 | `%%`      | Single percent sign ('%'). This does not consume an argument. |
    174 
    175 
    176 ### Custom formatters
    177 
    178 You can add custom formatters by extending the `debug.formatters` object.
    179 For example, if you wanted to add support for rendering a Buffer as hex with
    180 `%h`, you could do something like:
    181 
    182 ```js
    183 const createDebug = require('debug')
    184 createDebug.formatters.h = (v) => {
    185   return v.toString('hex')
    186 }
    187 
    188 // …elsewhere
    189 const debug = createDebug('foo')
    190 debug('this is hex: %h', new Buffer('hello world'))
    191 //   foo this is hex: 68656c6c6f20776f726c6421 +0ms
    192 ```
    193 
    194 
    195 ## Browser Support
    196 
    197 You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify),
    198 or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest),
    199 if you don't want to build it yourself.
    200 
    201 Debug's enable state is currently persisted by `localStorage`.
    202 Consider the situation shown below where you have `worker:a` and `worker:b`,
    203 and wish to debug both. You can enable this using `localStorage.debug`:
    204 
    205 ```js
    206 localStorage.debug = 'worker:*'
    207 ```
    208 
    209 And then refresh the page.
    210 
    211 ```js
    212 a = debug('worker:a');
    213 b = debug('worker:b');
    214 
    215 setInterval(function(){
    216   a('doing some work');
    217 }, 1000);
    218 
    219 setInterval(function(){
    220   b('doing some work');
    221 }, 1200);
    222 ```
    223 
    224 
    225 ## Output streams
    226 
    227   By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method:
    228 
    229 Example [_stdout.js_](./examples/node/stdout.js):
    230 
    231 ```js
    232 var debug = require('debug');
    233 var error = debug('app:error');
    234 
    235 // by default stderr is used
    236 error('goes to stderr!');
    237 
    238 var log = debug('app:log');
    239 // set this namespace to log via console.log
    240 log.log = console.log.bind(console); // don't forget to bind to console!
    241 log('goes to stdout');
    242 error('still goes to stderr!');
    243 
    244 // set all output to go via console.info
    245 // overrides all per-namespace log settings
    246 debug.log = console.info.bind(console);
    247 error('now goes to stdout via console.info');
    248 log('still goes to stdout, but via console.info now');
    249 ```
    250 
    251 ## Checking whether a debug target is enabled
    252 
    253 After you've created a debug instance, you can determine whether or not it is
    254 enabled by checking the `enabled` property:
    255 
    256 ```javascript
    257 const debug = require('debug')('http');
    258 
    259 if (debug.enabled) {
    260   // do stuff...
    261 }
    262 ```
    263 
    264 You can also manually toggle this property to force the debug instance to be
    265 enabled or disabled.
    266 
    267 
    268 ## Authors
    269 
    270  - TJ Holowaychuk
    271  - Nathan Rajlich
    272  - Andrew Rhyne
    273 
    274 ## Backers
    275 
    276 Support us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)]
    277 
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    308 
    309 
    310 ## Sponsors
    311 
    312 Become a sponsor and get your logo on our README on Github with a link to your site. [[Become a sponsor](https://opencollective.com/debug#sponsor)]
    313 
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    344 
    345 ## License
    346 
    347 (The MIT License)
    348 
    349 Copyright (c) 2014-2017 TJ Holowaychuk &lt;tj@vision-media.ca&gt;
    350 
    351 Permission is hereby granted, free of charge, to any person obtaining
    352 a copy of this software and associated documentation files (the
    353 'Software'), to deal in the Software without restriction, including
    354 without limitation the rights to use, copy, modify, merge, publish,
    355 distribute, sublicense, and/or sell copies of the Software, and to
    356 permit persons to whom the Software is furnished to do so, subject to
    357 the following conditions:
    358 
    359 The above copyright notice and this permission notice shall be
    360 included in all copies or substantial portions of the Software.
    361 
    362 THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
    363 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    364 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    365 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
    366 CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
    367 TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
    368 SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.