twitst4tz

twitter statistics web application
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internal.js (6115B)


      1 "use strict";
      2 var Buffer = require("safer-buffer").Buffer;
      3 
      4 // Export Node.js internal encodings.
      5 
      6 module.exports = {
      7     // Encodings
      8     utf8:   { type: "_internal", bomAware: true},
      9     cesu8:  { type: "_internal", bomAware: true},
     10     unicode11utf8: "utf8",
     11 
     12     ucs2:   { type: "_internal", bomAware: true},
     13     utf16le: "ucs2",
     14 
     15     binary: { type: "_internal" },
     16     base64: { type: "_internal" },
     17     hex:    { type: "_internal" },
     18 
     19     // Codec.
     20     _internal: InternalCodec,
     21 };
     22 
     23 //------------------------------------------------------------------------------
     24 
     25 function InternalCodec(codecOptions, iconv) {
     26     this.enc = codecOptions.encodingName;
     27     this.bomAware = codecOptions.bomAware;
     28 
     29     if (this.enc === "base64")
     30         this.encoder = InternalEncoderBase64;
     31     else if (this.enc === "cesu8") {
     32         this.enc = "utf8"; // Use utf8 for decoding.
     33         this.encoder = InternalEncoderCesu8;
     34 
     35         // Add decoder for versions of Node not supporting CESU-8
     36         if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') {
     37             this.decoder = InternalDecoderCesu8;
     38             this.defaultCharUnicode = iconv.defaultCharUnicode;
     39         }
     40     }
     41 }
     42 
     43 InternalCodec.prototype.encoder = InternalEncoder;
     44 InternalCodec.prototype.decoder = InternalDecoder;
     45 
     46 //------------------------------------------------------------------------------
     47 
     48 // We use node.js internal decoder. Its signature is the same as ours.
     49 var StringDecoder = require('string_decoder').StringDecoder;
     50 
     51 if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.
     52     StringDecoder.prototype.end = function() {};
     53 
     54 
     55 function InternalDecoder(options, codec) {
     56     StringDecoder.call(this, codec.enc);
     57 }
     58 
     59 InternalDecoder.prototype = StringDecoder.prototype;
     60 
     61 
     62 //------------------------------------------------------------------------------
     63 // Encoder is mostly trivial
     64 
     65 function InternalEncoder(options, codec) {
     66     this.enc = codec.enc;
     67 }
     68 
     69 InternalEncoder.prototype.write = function(str) {
     70     return Buffer.from(str, this.enc);
     71 }
     72 
     73 InternalEncoder.prototype.end = function() {
     74 }
     75 
     76 
     77 //------------------------------------------------------------------------------
     78 // Except base64 encoder, which must keep its state.
     79 
     80 function InternalEncoderBase64(options, codec) {
     81     this.prevStr = '';
     82 }
     83 
     84 InternalEncoderBase64.prototype.write = function(str) {
     85     str = this.prevStr + str;
     86     var completeQuads = str.length - (str.length % 4);
     87     this.prevStr = str.slice(completeQuads);
     88     str = str.slice(0, completeQuads);
     89 
     90     return Buffer.from(str, "base64");
     91 }
     92 
     93 InternalEncoderBase64.prototype.end = function() {
     94     return Buffer.from(this.prevStr, "base64");
     95 }
     96 
     97 
     98 //------------------------------------------------------------------------------
     99 // CESU-8 encoder is also special.
    100 
    101 function InternalEncoderCesu8(options, codec) {
    102 }
    103 
    104 InternalEncoderCesu8.prototype.write = function(str) {
    105     var buf = Buffer.alloc(str.length * 3), bufIdx = 0;
    106     for (var i = 0; i < str.length; i++) {
    107         var charCode = str.charCodeAt(i);
    108         // Naive implementation, but it works because CESU-8 is especially easy
    109         // to convert from UTF-16 (which all JS strings are encoded in).
    110         if (charCode < 0x80)
    111             buf[bufIdx++] = charCode;
    112         else if (charCode < 0x800) {
    113             buf[bufIdx++] = 0xC0 + (charCode >>> 6);
    114             buf[bufIdx++] = 0x80 + (charCode & 0x3f);
    115         }
    116         else { // charCode will always be < 0x10000 in javascript.
    117             buf[bufIdx++] = 0xE0 + (charCode >>> 12);
    118             buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);
    119             buf[bufIdx++] = 0x80 + (charCode & 0x3f);
    120         }
    121     }
    122     return buf.slice(0, bufIdx);
    123 }
    124 
    125 InternalEncoderCesu8.prototype.end = function() {
    126 }
    127 
    128 //------------------------------------------------------------------------------
    129 // CESU-8 decoder is not implemented in Node v4.0+
    130 
    131 function InternalDecoderCesu8(options, codec) {
    132     this.acc = 0;
    133     this.contBytes = 0;
    134     this.accBytes = 0;
    135     this.defaultCharUnicode = codec.defaultCharUnicode;
    136 }
    137 
    138 InternalDecoderCesu8.prototype.write = function(buf) {
    139     var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, 
    140         res = '';
    141     for (var i = 0; i < buf.length; i++) {
    142         var curByte = buf[i];
    143         if ((curByte & 0xC0) !== 0x80) { // Leading byte
    144             if (contBytes > 0) { // Previous code is invalid
    145                 res += this.defaultCharUnicode;
    146                 contBytes = 0;
    147             }
    148 
    149             if (curByte < 0x80) { // Single-byte code
    150                 res += String.fromCharCode(curByte);
    151             } else if (curByte < 0xE0) { // Two-byte code
    152                 acc = curByte & 0x1F;
    153                 contBytes = 1; accBytes = 1;
    154             } else if (curByte < 0xF0) { // Three-byte code
    155                 acc = curByte & 0x0F;
    156                 contBytes = 2; accBytes = 1;
    157             } else { // Four or more are not supported for CESU-8.
    158                 res += this.defaultCharUnicode;
    159             }
    160         } else { // Continuation byte
    161             if (contBytes > 0) { // We're waiting for it.
    162                 acc = (acc << 6) | (curByte & 0x3f);
    163                 contBytes--; accBytes++;
    164                 if (contBytes === 0) {
    165                     // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
    166                     if (accBytes === 2 && acc < 0x80 && acc > 0)
    167                         res += this.defaultCharUnicode;
    168                     else if (accBytes === 3 && acc < 0x800)
    169                         res += this.defaultCharUnicode;
    170                     else
    171                         // Actually add character.
    172                         res += String.fromCharCode(acc);
    173                 }
    174             } else { // Unexpected continuation byte
    175                 res += this.defaultCharUnicode;
    176             }
    177         }
    178     }
    179     this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;
    180     return res;
    181 }
    182 
    183 InternalDecoderCesu8.prototype.end = function() {
    184     var res = 0;
    185     if (this.contBytes > 0)
    186         res += this.defaultCharUnicode;
    187     return res;
    188 }