processing.js (3894B)
1 /* 2 Language: Processing 3 Description: Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. 4 Author: Erik Paluka <erik.paluka@gmail.com> 5 Website: https://processing.org 6 Category: graphics 7 */ 8 9 function processing(hljs) { 10 return { 11 name: 'Processing', 12 keywords: { 13 keyword: 'BufferedReader PVector PFont PImage PGraphics HashMap boolean byte char color ' + 14 'double float int long String Array FloatDict FloatList IntDict IntList JSONArray JSONObject ' + 15 'Object StringDict StringList Table TableRow XML ' + 16 // Java keywords 17 'false synchronized int abstract float private char boolean static null if const ' + 18 'for true while long throw strictfp finally protected import native final return void ' + 19 'enum else break transient new catch instanceof byte super volatile case assert short ' + 20 'package default double public try this switch continue throws protected public private', 21 literal: 'P2D P3D HALF_PI PI QUARTER_PI TAU TWO_PI', 22 title: 'setup draw', 23 built_in: 'displayHeight displayWidth mouseY mouseX mousePressed pmouseX pmouseY key ' + 24 'keyCode pixels focused frameCount frameRate height width ' + 25 'size createGraphics beginDraw createShape loadShape PShape arc ellipse line point ' + 26 'quad rect triangle bezier bezierDetail bezierPoint bezierTangent curve curveDetail curvePoint ' + 27 'curveTangent curveTightness shape shapeMode beginContour beginShape bezierVertex curveVertex ' + 28 'endContour endShape quadraticVertex vertex ellipseMode noSmooth rectMode smooth strokeCap ' + 29 'strokeJoin strokeWeight mouseClicked mouseDragged mouseMoved mousePressed mouseReleased ' + 30 'mouseWheel keyPressed keyPressedkeyReleased keyTyped print println save saveFrame day hour ' + 31 'millis minute month second year background clear colorMode fill noFill noStroke stroke alpha ' + 32 'blue brightness color green hue lerpColor red saturation modelX modelY modelZ screenX screenY ' + 33 'screenZ ambient emissive shininess specular add createImage beginCamera camera endCamera frustum ' + 34 'ortho perspective printCamera printProjection cursor frameRate noCursor exit loop noLoop popStyle ' + 35 'pushStyle redraw binary boolean byte char float hex int str unbinary unhex join match matchAll nf ' + 36 'nfc nfp nfs split splitTokens trim append arrayCopy concat expand reverse shorten sort splice subset ' + 37 'box sphere sphereDetail createInput createReader loadBytes loadJSONArray loadJSONObject loadStrings ' + 38 'loadTable loadXML open parseXML saveTable selectFolder selectInput beginRaw beginRecord createOutput ' + 39 'createWriter endRaw endRecord PrintWritersaveBytes saveJSONArray saveJSONObject saveStream saveStrings ' + 40 'saveXML selectOutput popMatrix printMatrix pushMatrix resetMatrix rotate rotateX rotateY rotateZ scale ' + 41 'shearX shearY translate ambientLight directionalLight lightFalloff lights lightSpecular noLights normal ' + 42 'pointLight spotLight image imageMode loadImage noTint requestImage tint texture textureMode textureWrap ' + 43 'blend copy filter get loadPixels set updatePixels blendMode loadShader PShaderresetShader shader createFont ' + 44 'loadFont text textFont textAlign textLeading textMode textSize textWidth textAscent textDescent abs ceil ' + 45 'constrain dist exp floor lerp log mag map max min norm pow round sq sqrt acos asin atan atan2 cos degrees ' + 46 'radians sin tan noise noiseDetail noiseSeed random randomGaussian randomSeed' 47 }, 48 contains: [ 49 hljs.C_LINE_COMMENT_MODE, 50 hljs.C_BLOCK_COMMENT_MODE, 51 hljs.APOS_STRING_MODE, 52 hljs.QUOTE_STRING_MODE, 53 hljs.C_NUMBER_MODE 54 ] 55 }; 56 } 57 58 module.exports = processing;